CryptoPlants
  • CryptoPlants
  • Gameplay
    • Destroy zombies
    • House
    • Plants
    • Guard Squad
      • Guard Squad Rank
      • Guard Squad energy
    • Zombies
      • Interval
  • Eligible Teams
  • Marketplace
    • Marketplace
  • Tokenomics
    • Token information
    • Distribution
  • Rewards
    • Oracle
  • Roadmap
    • Roadmap
  • First Steps
    • 1) Starting your Crypto Journey!
    • 2) Houses
    • 3) Plants Composition
    • 4) Rewards vs Zombies
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  1. First Steps

2) Houses

Previous1) Starting your Crypto Journey!Next3) Plants Composition

Last updated 17 days ago

Without a house, we can't build a Guard Squad, so the first thing we need to do is mint a house in the "Houses" section. Once we have our first house, we can begin minting plants. Even if you're a beginner, a good starting point is aiming for an average of 1,000 Combat Power (MP).

Keep in mind that for every 100 Combat Power, we unlock one new zombie level. Higher-level zombies are more difficult to defend against, meaning the success rate decreases — but due to their increased difficulty, they generate more $CP.

With 1,000 Combat Power, players will be able to defend against zombies up to level 10, and your actual success rate will depend on the rank of your Guard Squad.

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